Two rooms and a boom [analog game (card)] / by Alan Gerding & Sean McCoy.

Two rooms and a boom [analog game (card)] / by Alan Gerding & Sean McCoy.

Publication Date
2013

Publication Information
Garland, Tex. : Tuesday Knight Games,

Physical Description
1 game (7-20 min.)

Subject Term
Card games.

Genre
Board games.
 
Board games, Juvenile.

Series
BOARD GAME COLLECTION
 
BOARD GAME COLLECTION.

Additional Contributors
Gerding, Alan.
 
McCoy, Sean.

Summary
In Two Rooms and a Boom – a social deduction/hidden role party game for six or more players – there are two teams: the Red Team and the Blue Team. The Blue Team has a President. The Red Team has a Bomber. Players are equally distributed between two rooms (i.e., separate playing areas). The game consists of five timed rounds. At the end of each round, some players will be swapped into opposing rooms. If the Red Team's Bomber is in the same room as the President at the end of the game, then the Red Team wins; otherwise the Blue Team wins. Lying encouraged.

Language
English

UPC
86638300002

General Note
For 6-30 players.
 
Title from container.
 
Ages 8 and up.


LibraryCollectionCollectionCall NumberStatus
St. John's - A.C. Hunter (SJH)Table Top GameTable Top Game793.9 T93Checked In